![]() Not really that much of a threat.Ĭrones are annoying but, just like every other stealth enemy, they can be easily killed before their stealth even naturally ends. It pays to invest in Surprise with camping skills or the Ancestor's Lantern, since then you'll always be able to attack first and kill them before they can act.įungal Zombies are extremely easy to bait into a Riposte from a MaA and can be easily killed with bleed or armor piercing. Gnashers' low HP makes it easy for pretty much any unit with decent damage to one shot them. A properly built healer can easily heal off the damage they do with the branch, anyway. There's an answer to everything in the game, and the Weald is no exception.īlighted Giants, despite their high HP, are relatively easy to stun in comparison to most size 2 enemies and are very vulnerable to Riposte considering how often he likes to use confusion spores. The hero recovers 20 stress instead.The Weald really isn't that bad. Your hero recovers 30 stress from the pristine fountain! You find treasures within the mummified remains! You open the left luggage and receive treasures! The altar rids a hero of a negative quirk! ![]() Quite a few monsters also use the mark mechanics to focus damage on a single hero here, so try to always bring a character with a protect ability. ![]() Blight damage is omnipresent here, but the Rabid Gnashers (zombie dogs) also deal a lot of bleed damage. The Weald is a forest with a happy mixture of human, eldritch and beasts.
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